Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Snorezor

6
Posts
2
Following
A member registered Mar 30, 2018

Recent community posts

(1 edit)

The "giant shot" levels appears to be bugged (no enemies to shoot and doors won't unlock). I enjoy the concept of a different weapon/ability per level, though.

Clever idea! The sound effects are pretty grating, but I enjoy the concept of shifting control schemes.

A neat idea. Looking forward to your future work

Seems to be a bug where progress is halted and the game ends with a score of 2 despite no ships reaching the middle point.

Would like to see the levels restart completely upon death and level transitions to occur more quickly. More stable platforms would also be a boon, but other measures to increase difficulty would need to be implemented.

Lovely graphics and a decent concept. I don't enjoy or understand the concept of the game restarting to the menu screen. Perhaps I missed something. Would like to see more.